# Cutting the machine bed

**URL:** <https://forum.onefinitycnc.com/t/cutting-the-machine-bed/29052>\
**Category:** Original/PRO Series (Buildbotics) (Gen 1)\
**Created:** [October 23, 2024, 12:47am UTC](https://forum.onefinitycnc.com/t/cutting-the-machine-bed/29052 "2024-10-23T00:47:43Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![349iq2345](https://avatars.discourse-cdn.com/v4/letter/3/bb73d2/32.png) [@349iq2345](https://forum.onefinitycnc.com/u/349iq2345)\
**Post date:** [October 23, 2024, 1:15am UTC](https://forum.onefinitycnc.com/t/cutting-the-machine-bed/29052/2 "2024-10-23T01:15:47Z")

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Hey Brent,

if you do this with a g-code toolpath, you will always have a portion around that you don’t reach, because the CAD/CAM software will take the bit diameter into account. The best way would be to use the gamepad and to jog around. This way, you can go to the very limits. You could first use a v-bit and mill with shallow depth (and this way you can check if the machine is squared).

> [@Surfacing all the way to the edge](https://forum.onefinitycnc.com/t/surfacing-all-the-way-to-the-edge/26697/8):
>
> However if you create a toolpath, the CAM program will take the bit radius into account. You will then either have to manipulate (fake) the bit radius setting in the CAM program, or the postprocessor, to mill beyond the machine limits settings for the workarea.

See [also this](https://forum.onefinitycnc.com/t/surfacing-all-the-way-to-the-edge/26697/10) ← for how to achieve maximum workarea with a g-code toolpath

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