It is so hard to explain everything. I did hit the E-stop before the collet bottomed out. but i only had about 3 pass’s left to do:( Im thinking of copying the vector boundary expanding it buy 2 inchs (1 inch all around) and making a .5 inch deep pocket with in the new vector to give collet room? or am i asking for trouble?
Stock size 7.5" x 12" x 1.8125
Bits im using please tell me if im screwing up
.25 ball nose for roughing out
Tapered Ball Nose (6.2°, Tip 0.0313 - 1/4") for final pass
Sounds like you’ve got the right idea. I’d use something bigger (like a 1/4") and hog out all the material that you don’t need. You could even use a surfacing bit of you were so inclined.
hmm i put in my 6210 surfacing bit for a roughing pass did this fix my issue? as of now 6210 roughing then my .25 ball nose (also roughing) then my tapered ball. looking at the preview almost looks like i will have enough room for the collet?
I’d cut down the waste* even more if it were me. Better to get it out of the way if you don’t need it.
*I’m assuming all the uncarved material around the skull is waste.
Found easy way i think to do this. with the 6210 bit loaded and first roughing pass I set the boundary offset to 1.25" 2nd roughing pass is set to .25 for final cutout prep hdskull23.JPG - Google Drive
this is a preview of after roughing pass 2 and 3 is complete.
That looks good! I think you’ve got it!
Thinking about ways to save time and material if you cut this or a similar design again, you may be able to just glue a cube in the middle of your flat stock and skip all the material hogging.
can you input different shapes like that into vcarve for stock size? or would you make 2 gcodes <that sounds like a pain splitting the model into 2? for the adding the cube thing… granted im am doing some hogging on this. so i do agree. gluing lumber is my next skill i need to learn anyway…
I use Fusion 360 and it’s no problem to build stock in any shape you want. It may not be so easy in other programs, I can’t speak to that.
I think that it may not matter though. You could theoretically go two ways:
- use the same program you already have and just cut some air
- skip some (or all) of the roughing toolpaths and go straight to finishing. Someone in these forums (I apologize for not remembering who) has suggested that with a tiny step over it is possible to have a very large depth of cut relative to bit size. I can’t verify this with personal experience however.
Lol. When you think you got things figured out. My power strip reset during the cut. Was a cheap one i thought it would be ok<-- thought wrong… never gave me a issue before. But i never used my 6210 on hardwood before. Think i might need to look into a longer shaft on my surfacing bit:( got the job done but was very close.
I’m sure i did something wrong. but i dont know what i did wrong. (other then jumping the gun and hitting the E-stop) Did my roughing with a 6210 bit when i was changing bits i was using the probe to set Z and the bit was not registering with the probe so i screwed up and hit E-stop (lost X,Y) set X and Y as close as i can. then I select my 2nd roughing path with 1/4 BN. I start the toolpath. It’s different path then what i had setup in Vcarve. the Onefinity does not see that i already did the first roughing. So now I’m CNCing in the air. so i let it run. It gets late so i pause my job. still cutting air. and goto bed. I get up. fire up the router and hit play. started ok. but with in a few min it dropped down and started cutting deep in some places then started flatting my wood. I dont understand what is going on hmm.jpg - Google Drive just from pausing it for 7 hours and this happens? P.S. the screen shows im -.7 into my job so Z did not reset on me