I know that the buildbotics controller does not support arcs but this is troubling. I’ve seen others create smooth topographic cuts on this machine and wonder why mine is so bad.
This is a 2d contour out of fusion 360 with a downcut .25 end mill.
I’ve set built in tolerance to .005mm and the max-deviation on the machine matches the .005mm
Is there anything else I should be looking at? Oh and circular interpolation is checked on.
What were the tolerances you set in fusion? And were you using smoothing? I understand the lack of Arc support in the stock controller. I upgraded to the centroid acorn to fix that
The inner steps have a series of small arcs instead of a half circle. Perhaps when Fusion computes the XY values for a Z height these are not perfect half circle arcs so it breaks the path up into small arcs. Probably not a big deal if you are just roughing out the inside for a later finishing tool. I wonder if a 3D pocket tool path would do anything different? I typically associate the 2D contour tool path with vertical walls when using an end mill and use a 3D tool path when the walls are sloped.
@SkyKam thank you for the suggestions! I ended up building the steps manually and running a 2d pocket toolpath and it turned out much better. I think it had to do with it being a roughing not finishing path.
And I made sure I posted the path in mm measurements too. Not sure if that did anything.