)dd shape perimeter tool path

Boys and girls, when you move your 1F with the joystick gcode is created correct? Reason why I brought this up is if we could record the gcode and save it as a tool path.
reason being an odd shaped piece of wood that you needed to surface cut. you could find x and y zero and follow the shape of the piece of wood. hence saving the gcode as a perimeter vector?

I am unaware that any gcode is created by simply moving the joystick around.

Okay but are you following my idea, something tell the z to move with the hand controller. Can that information be captured and saved and then somehow be converted into a vector file?

Interesting idea…maybe you should post it to “feature requests”.