Fluting problem

Here’s an odd little problem that Vectric support solved for me and I thought I’d pass it on to all of you in case someone else is confused by it.

I’m including the test file.
Example.crv (206.5 KB)

I was cutting a blood groove in a cutting board, tapered from left to right, but with the depth I was cutting and the pass depth I had specified, the software was starting the cut at the deep end and ending at the shallow end. But if I changed my pass depth, it would cut right.

After much playing around with a test file, I couldn’t figure out what was going on. I could find no documentation about it and nothing on the forum, so I sent it to Vectric support yesterday.

This morning I got a reply, and now I know why it’s doing what it’s doing.

In fluting, the software looks at your depth of cut and divides it by your pass depth. Look at the attached file for the explanation. Thank you Vectric support!

Pony

A bit of a curiosity that makes me wonder their reasoning in the software. It is probably tied to coordinate move efficiency I suppose.

This is helpful in understanding where to expect the cut to begin though (alarm factor of being ready to E-stop).

That’s it exactly. Vectric wants the last cut to go from start to end and this process does away with any un-needed movement.
Pony

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