Fusion 360 and 3D carve STL files

How does everyone handle 3D relief carve files in Fusion? I know the facet count is an issue and I know about reducing the facet count, but short of that, is there anything else I can do to improve the speed of Fusion when high facet count Stl relief carves are imported?

Is there a way to convert the Stl into a step file or a solid body prior to importing and would that make the fusion experience better?

Thanks in advance!

AS for converting, I think you can do this with grab cad if the STL is good quality. You basically up load as an STL than download it in your desired format.

I am at the office so I don’t have any STLs to test it with.

In the July announcement, I saw new options to convert mesh to solid.
I did not explore though, since I don’t work with STL often.

I’ve converted several STL files to solids in Fusion - mainly for 3D printing work, not 1F work. I’ll grab something off of Thingiverse that is close to what I want, make it a solid in Fusion, and then slice it up and change dimensions. It’s not terribly difficult once you get it down.

Haven’t tried using an STL for use on the 1F though - mainly because I also own V-Carve and it’s so much simpler to do that work there…

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No Need to Convert and reduce facets if you carve directly from the mesh… Here’s how I do just that… (make sure to read the pinned comment if you haven’t previously activated the mesh workspace or you’ll just get a popup telling you to turn it on, but not explaining how/where that is done :man_facepalming:)

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That Said, IF you want to speed up the process, get way more options and stick with a cancel anytime monthly fee of $15, you can give Carveco Maker a shot… here’s how I do very similar STL carving in carveco and in this video is the link for 90 days free… . .

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Seth,
One more mystery solved, thanks for the great video! Of course, I’ll have to watch it more than a couple of times to fully absorb all of that information.