This came up in another thread, but thought I’d create a dedicated spot for reference. The default Fusion 360 (F360) post-processor will end a program the Machine Coordinate System 0, 0 (x=0, y=0). This can be seen in the processed g-code
G53 G0 X0 Y0. For some, that can be an unwanted behavior.
I solved this by creating a Machine Profile within F360 (Machine Library), and setting the Home Position for both X and Y (Z is already set to 0).
This will change the G53 output to something like
G53 G0 X400 Y500 (X and Y will be the values you set within the profile).
In addition, there are some other things you can default within the machine profile, like which post-processor to use. If you’re like me, and have multiple machines you post-process to, this can be a nice default to set (save your self the sanity of wondering why your probing operation is gone crazy, only to realize you were post processing for a different controller).
I’ve attached the profile (.machine) file, for those interested as well. Note, I’ve slowed down my rapids on X/Y if you use this, adjust accordingly.
RENAME THIS FILE - REMOVE THE .NC (I had to add that to get around the file type permissions )
onefinity_ww_profile.machine.nc (2.2 KB)